I reckon this has lopped off a solid half second on my general lap times - certainly feels nicer to be driving with this setup...
Anyhoo, I'm back, or rather my back, is better at least it's not as bad as it was and the drugs do work.
This Thursday I'll be back online, possibly only doing a few races, we'll see, but I'll have the room up and running and we can discuss our next season, I'd like to talk about classes of cars.
So far I'm thinking that we have (for points races):
- TC500 - This will be the premier/newest car class we have.
- HRC460 (tyres TBC)- the current classic racers class.
- 400pp & S/H tyres - 1970 or before. Old tat road cars basically.
- 550pp & R/H 1970 or before Racers. Classic racing cars.
- Rocket Racers - the one make class all on it's own, every points night.
The only thing I can think here is that we're not exercising any of the newer stuff. However, as we're going to be running alternate weeks for points (as we used to) I'll run more modern racers on those nights.
The plan here is that we'll have a defined type of car (GT590, 650Open etc) and then vote on tracks throughout the evening.
Also, given there's been the huge update, I reserve the right to introduce some other racing as we progress, but we'll do that on the non-points nights. The only caveat to that is that if we have old school tracks I'll amend the season to include them somewhere.
If we end up having a course maker, they'll not appear in any seasonal/points nights, although we may play with custom tracks on the non-points nights depending on play-ability.
And what have I been doing whilst I can't actually sit on a chair?
I fired up my old PS2 and played this:
Turns out that on a modern tv with component input Tourist Trophy is most playable, and no need for a steering wheel!
Cheers
Andrew
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