Tuesday 30 October 2012

Best foot forward....

In preparation for this Thursday's racing I thought I'd share some more in-depth analysis on the track.
No this isn't a boring graph, though graphs can be very interesting you know.

Anyway, I took what I reckon is a reasonable TC500 candidate, ditched it, and moved to this beauty:


Yes, it's front wheel drive. But it is compliant, this season we allow 2 door FWD cars.
So this bad boy is 500pp and frankly a bit mad (as Clarkson will testify).

And so here it is, a replay of that car doing a hot lap. If I recall it was around 1:18, so not shabby by any stretch. Note the corners are called in the video, this is for a virtual walk around.


Almost corner by corner:

Turn 1. Don't overshoot the lead into this corner. It's far better to go in slow and tight than fast and wide as over shooting here can really slow the resulting down hill dash. Also, it's possible to cut the left hand jink on the way out a fair bit (as I did) - it's rare to get that so out it's a cut penalty.

Turn 2. Quicker than it may look. A higher gear than suggested (normally 2nd is suggested) and low revs will take you through this corner well. It has a wide exit, but it's hard to make use of it as often the entry is too fast as a result of the downhill dash over accelerating the car and going wide.

Turn 3. All about flat out. If you're having to let off here your car is badly set up.

Turn 4 - S Bends. This is the make or break on this track. It's possible to carry a lot of speed through this, but only 1 in 5 times seems to work, the others result in being spat off on the exit of the first left hander (over crest).
Safe racing has a gear dropped going into the initial right hander, and then accelerate through the left. Even then, as it's an over crest bend cars can easily go wide.
Best tactic to practice is not taking the initial right jink too tight, don't over throttle it and try and keep the car neutral and don't throw it into the right or left hand bend. With luck you'll get high speed through this set - gaining an easy 2 seconds on the lap as a result! The remainder of the set can be taken flat so long as you've not stuffed the initial left hand over crest.

Turn 5. This can be entered flat and speed carried through a good half of the straight. However, if you're at all out of shape from the previous bend it'll end badly.
Also, as you go exit the initial right hand bend now is the time to get the car straight and drop a couple of gears. Get it right and the car will start to step out a bit, setting you up for the next up hill right hander. Going into the uphill bend you need to be scrubbing a fair bit of speed off, a good line seems to see the car tight to the track on the left and cut across tight to the right ready for the final set.

Turn 6 - Final set. There are two clear lines on this set. Taking a wider line on the initial left hander will set you up for a better line onto the start/finish straight and that can really help, or a tight line in is I think quicker around the initial bend, and guards against diving down the inside. Not sure what the quicker line is, but I do prefer the inside line in racing as it's safer to drift wide. In the video you'll see I take this line but have to reset the car before the final bend, this costs me time for sure.

Of course every car is different, and this car is most different of all (one reason I used it). Also, driving styles will predict some of the lines we take. Hope it was helpful and gets us ready to race in a few short hours!

Race on.

Monday 29 October 2012

Catch up time...

Hi folks,
Apologies for not updating following race #0, it was a top night even with just four of us racing.
The AEM S2000 racers really require some serious control on the throttle, I think all of us crashed at least once - and it did become a war of attrition as we also had room updates happening too, causing complete game crashes for most.

Advice is to get online and race before Thursday, as after the first half hour it all came good.

So the results

Race1
1. Chris
2. Paul
3. Andrew
4. Evan (DNF)

Race2
1. Paul
2. Chris
3. Andrew
4. Evan (I think DNF again actually!)

But then things got interesting...

We had a go in our GT590 racers around Madrid. Epic fun for sure, and I'll make sure we have another street race or two in these cars (I think there's a points race at London actually).

Next race
This Thursday sees the start of the season proper. And there's no room to ease yourself in (that was the S2000 race!).

It's a classic race for the TC500 cars, on our very own FCT GT5 race track. This track suits these cars totally and the brave can make the cut on corners whilst the ballistic can do it on the straights. Every race is close, and every race has some incidents. Marvellous.

Personally, I'll be driving this:

The Lexus is a fast car and no mistake. Literately, no mistake or it changes ends...
I'll endeavour to do a test'n'tune on Wednesday, if you've not raced this circuit before it's well worth it.

Official event details:
Host: Andrew
Date: 18-Oct-2012
Start time: 9:15 PM
Lounge: FCT GT5 Andrew
Track: Eiffel TC500 Track#2
Laps: 6
Cars: TC500
Tyres: Racing Med
Boost: Low

Clubman:
Host: Andrew
Date: 18-Oct-2012
Start time: 9:00 PM
Laps: 5
Cars: Fixed
Tyres: Racing Med
Boost: High


What else
Also, one car you'll need this season is a 540pp 60's race car, something like this:

More on the night, but Targa Florio is an old school epic race, one not to be missed.

Laters!


Tuesday 16 October 2012

SuperStars Season - League Race #0

A new season...

Welcome all to what is surely the biggest case of Déjà vu since racing in our league began. Why?
Well mostly so I can reuse the pictures from the previous race, and because that race above was one of reasonably epic proportions.
Close racing it was, mad fun it was. Fast? not so much, the cars were/are very tail happy...

The cars:
AEM S2000 - on racing medium tyres. All aids except for ABS off. It's a car from the online garage, so you don't need to have one to race it.

The track:
Autumn Ring - how hard is it to get a map of that now!
Anyway, you all know the track by now, it's not the mini, that's all you need to know...

Official event details:
Host: Andrew
Date: 18-Oct-2012
Start time: 9:00 PM
Race starts: 9:15 PM
Lounge: FCT GT5 Andrew
Track: Autumn Ring Full
Laps: 7
Cars: AEM S2000
Tyres: Racing Med
Boost: Low

Clubman:
This is solely a clubman event - i.e. the championship round and clubman round is merged into the the one event. Reason? I'm lazy.

Notes:
Notice that it's seven laps folks - we're running longer races now that we're all 'pro'. Nice.
If you need to practice (and why wouldn't you) remember there's arcade mode which has the cars in the setup that you'll be racing.

That's it folks, lock and load... happy racing folks and here's to a top season ahead of us!

Friday 12 October 2012

Errrrr

Ooops.


I think I'm right now. Seems that playing on my PS3 these days involves 4 hours of test and tune of my router. Damn.

Things I've learnt in the past week
  • When one of the team has connection issues - don't go messing with your own.
  • ...Especially when there's a PSN issue globally.
  • If you gently tug at the dodgy extension cable for the (only) phone, the end comes off, leaving you with no phone at all.
  • Re-wiring said bare cables doesn't ensure connectivity due to miss-wiring in the Telstra box.
  • Re-wiring that requires some rather special connectors.
  • Plugging in the wrong blue network cable causes an IP storm which effectively disables your network.
  • Resetting your router to factory spec as a result of incorrect plug doesn't fix it - pulling the cable out does.
  • Resetting your router enables IPv6 by default (amongst other incorrect settings).
  • Whilst setting up IPv6 correctly on your router is great, you do need to turn it on at the ISP too.
  • Even when you've turned it on, if there's some DNS error in IPv6 land, your PS3 will find it.
  • Spending time ensuring UPnP is working for your PS3 ensures that when it finds an error it'll force some sort of router restart.
  • When your router is restarting every minute or so, it's hard to google for topics on the subject.
  • It's possible to lock out your DSL line - to the point where you need to call your ISP to get it unlocked/restarted.
  • Billion Routers are over engineered in terms of complexity.
There. Let that be a lesson to you all...

Anyway, in light of the fight I've had with my router and all things IP related in my house I'm going to be doing some extended racing over the weekend evenings. Please do join me for a thrash if you can. Or send me a text and I'll make time (Skyrim is a powerful draw...).

League Business
Stand by for the league update for Race 0 - next week.

Cheers.

Thursday 4 October 2012

Its Back....

Welcome back folks.

We're on. I hope you've reconfigured your living room, you know rearranged the couch and shuffled a cushion or two...

I've taken on board Rod's suggestion of some more structured car racing, and behold, we now have the Clubman Cup (points deducted for calling it the Club Foot Cup).

This will run in parallel to the main championship, with races on the same track as the first (or only) track of the championship event. Cars will be picked on the night, and will be stock cars from the online garage. In fairness this is a return to the roots of this league, and whilst we probably have moved on a bit from there, the racing was always intense and great fun - so welcome back to an old friend!

Season Detail

Race 0 of the new season is the 18th October

On the right you'll see the updated dates for the season. And in the race log you'll be able to see the full calendar, which looks like this:

Which I think you'll agree is quite comprehensive. So I've cut it down to the main events:

Much more manageable. Notice the Clubman races inserted in there now.
Overall it's the same calendar as we were going to run before, but with dates shuffled out.

Grid
We've not had the best of grids of late (before my hiatus) and I'm keen to keep the league alive, especially given we now have a comprehensive race calendar. So, if anyone has friends that want in, let me know and get them to send me a friend request too. We'll be keeping the league membership to 10 champion racers, firstly as it's too hard to change the spreadsheet and secondly I don't think we want grids like this:

Tonight
So, tonight's racing is an informal mashup, we'll do a TC500 race, a clubman race (stock cars) and depending on time and inclination we'll have a go at the rest.

Happy racing folks.