Wednesday, 8 June 2011

Gran Turismo 5 patch 1.10 is released – Top Shell – The Whole Kart Thing, Sorted.

Gran Turismo 5 patch 1.10 is released – Top Shell – The Whole Kart Thing, Sorted.

Racing Gear Items


New racing gear items consisting of helmets and suits have been implemented. These can be used by players in A-Spec, or for any of the “My Drivers” in B-Spec.
There are plenty of variations to the racing gear items and, in addition to several sets being given out as presents when you start GT Mode, players will be able to win new ones when successful in online events. Players can also take a photo of their drivers wearing their favourite gear, and use that custom photo for a driver profile.
For more details, please refer to “Racing Gear” under Top Menu - [Manual] – [GT Mode].
Special Online Event Campaign

For a limited time, all event prizes will be tripled, and all cars appearing in the Online Collector’s Dealership will be brand new (0 mileage) and at half price.
Prizes for online events

GT5 will now offer online events in which players can win Racing Gear items and cars as prizes, according to performance. The content of the prizes and the conditions for winning them will vary per event.
Details of the various events are found in [GT Life] – [Online Events].
Parts purchases through the Settings screen

In the Settings screen, parts that players have not yet purchased will now have a shopping cart icon appearing next to them. These can now be purchase on the spot. Purchased parts will immediately be equipped on their car.
For details, refer to Top Menu – [Manual] – [GT Life] – [Settings]
Improved Opponent AI Algorithm

The search range of opponent AI has been expanded and their intelligence algorithm has been improved.
Interrupting and resuming Championship races

In the championship races of A-Spec and B-Spec modes within [GT Life], there is now an interrupt button in the quick menu which appears after completing individual races.
If the interrupt button is pressed, the event will be interrupted and a player’s record up to that point will be saved, and the game will end. The next time the player starts the game, they can continue the championship race from where they left off.
Additional music track

After playback of the ending movie (*short version), “Day To Live/daiki kasho” will be added as a bonus music track.
Other Changes

Check the physical endurance of drivers that are resting in the B-Spec endurance races.
Sort the garage by [Last Car Driven]
In [Weight Adjustment] of [Settings], players can now see changes in the front to rear weight balance when the ballast position is changed.
The A-Spec driver is now displayed in the profile screen.
In the pit menu of B-Spec, the time limit for being able to direct pit work has been changed from reaching “0″ in the count down, to “Until the car comes to a complete stop”.
The sorting order of the music album has been improved.
When selecting a track created in Course Maker from the course album of Arcade Mode or GT Mode, players can now run single races with up to 16 cars. (Excluding some tracks such as those made before the update, and dirt tracks.)
It is now possible to take 3D photographs even without connecting a 3D compatible TV.
It is now possible to export 3D photographs to [Photo] on the XMB™.
Correction of Known Issues

PDI has addressed the issue of the maximum speed set in the transmission settings of the settings menu differing from the actual top speed of the car. This will affect cars equipped with the relevant transmission tuning part, and almost all racing cars. Cars for which each gear ratio was adjusted manually with a full customised transmission in update versions 1.07 and earlier will not be affected.
An issue with the increase and decrease of the online logon bonus has been corrected.
An issue where the player’s car and opponents’ cars braked at the wrong timings in the pit lane during B-Spec has been corrected.
A problem where racing sound effects were turned off after changing settings in the quick menu has been corrected.
An issue of how dirty the oil is when players purchase a used car not being affected by the car’s mileage has been corrected.
An issue where some of the driver gear colours had changed after the 1.06 update has been corrected.
An issue in the championships of GT Life where opponent cars kept using the same tyres in the second race and onwards has been corrected.
An issue where the menu BGM was being played back during remote racing rather than the race BGM has been corrected.
An issue of the program freezing when opening a garage containing nearly the maximum number of cars has been corrected.

Wednesday, 13 April 2011

The 'real' XKR




Manufacturer Jaguar Cars
Production 2006–present
Assembly Birmingham, England
Layout FR layout
Engine 5.0 L AJV8 GenIII V8
Transmission 6-speed automatic
Wheelbase 2,750 mm (108.3 in)
Length 2010-: 4,793 mm (188.7 in)
Width 1,892 mm (74.5 in)
Height 1,320 mm (52.0 in)
Kerb weight 1,675 kg (3,690 lb)

Tuesday, 12 April 2011

Monaco map for the League Race

And here's the map...
For reference, I've walked it in 1hr 14 minutes...

F1 Car in GT4 could scrape a 1m 14s (all aids off, manual).

League Race 21 April - Monaco in a Jag!

Hello all,
It's that time again, another top race from the league.

This race config is brought to you by Will, and it sounds fun!

Date: 21-Apr-2011
Lounge Open: 9:00 PM
Race Start: 9:15 PM
Lounge: FCT GT5 Andrew
Track: Cote D'Azur - time change
Laps: 4
Car: Jag XKR Coupe '10
Tyres: Sport Soft.

Usual traction aids limitations, penalty rules etc are in place on this race.

The standings to date:
Paul - Kudos247 22
Andrew - Andyc709292 15
Will - sp00ner 13
Ben - bmalar 9
Baloo - cbaloo_8 7
George - geo_oppositelock 7
Pete - ShanLamar 2
Adam - Midpoint_ 0

Note: There's two races per race night, and points are in declining order based on the number of folks on the grid at the start of the race.
So, 5 runners, and top person gets 5 points, last place (even if you park up and watch) will get 1 point. 4 runners, top place gets 4 points and so on...

If we have the usual five runners, then there's a solid 10 points up on the night, which of course makes quite the difference to the points above, be there or be pointless


More as we get closer...

24 New Track Logos Discovered on Gran Turismo 5 Website

Holey moley, let this be true...

24 New Track Logos Discovered on Gran Turismo 5 Website

of course, the source is true but imagine another 24 tracks in GT5...

  • Driving Park (20r60r)
  • Apricot Hill
  • Citta di Aria
  • Costa di Amalfi
  • Grand Canyon
  • Hong Kong
  • Ice Arena
  • Infineon Raceway
  • Driving Park (Kashiwa)
  • Las Vegas
  • Midfield Raceway
  • Twin Ring Motegi
  • New York
  • George V Paris
  • Opera Paris (Tarmac)
  • Seattle Circuit
  • Seoul Circuit
  • Swiss Alps South
  • Tahiti Maze
  • Valencia Circuit
  • El Capitan
  • Cathedral Rocks (Dirt)
  • Cathedral Rocks (Dirt Mini)
  • Cathedral Rocks (Dirt Short)
  • Monday, 28 March 2011

    RACE UPDATE - 31 March
    ====================
    As most of us were at the conference and subsequently nursing major hangovers on Sunday, I'm proposing that we use the track that I've uploaded as the track for the night.
    If anyone feels I'll have an unfair advantage I'm happy to do a new track - but following a few (about 5) practice laps, I love it... so don't want to mess with it unless we really want to.

    In terms of the track...

    Consider a fast 180Mph straight, with a 5th gear kink half way down, leading into on camber switch backs and open wide roads.
    There's a carousel of sorts in there, a second over crest drift bend (hard not to) and some really fast sections where the racing line is aided by the cambers.
    A fast car of pp 587 is going to be around the 2:40 mark to get round the track, despite it being a 4 mile circuit. Longest straight is .5 of a mile, with a big dip in it.
    There are a few gotcha corners in there, requiring 2nd gear, and a couple of those are led into by fast sweeping bends, so a a well sorted car and a few practice laps are needed.
    In summary, a fast flowing track that inspires hard driving, but the unwary will crash at least once in a lap.

    Thursday, 24 March 2011

    Non official race Thursdays 31/03/2011

    Date: Thursday 31 March
    Track: New Toscana road track - I'll make one of a similar standard to the last race, I think that worked well.
    Race times - 9:00 room opens, 9:10 racing starts.
    PP - 587 (again).
    Tyres - open (we'll all be on racing soft of course).
    Car - Non-liveried cars only - i.e. no race cars, for the fun of it let's race supercars etc only, no RM cars included in ban. Any other aero mods are fine.
    Weight - Thinking I'll set this to min 1200kg, but happy to adjust if we want to.
    Penalties - off.
    Catch up - maybe high so we keep it close!
    Aids turned off.
    Damage off - worked well in the wet.

    As per the last non-league race, I'll set up a track and share it this weekend, then before the race I'll create a new one based on the shared one, so car setups should be in the right ballpark. We'll then race 'fresh' with a bit of learning time...
    Note to those new to this course, it's a road course, so less grip, and there's a lot of over crest corners in the toscana circuits generally, so a car that can turn in well will benefit in these races.

    And... this is about racing for the sport, not the win. Personally I'll not be picking my 'best car', more a car that gives me the most rewarding drive - although there's no frickin way I'll be racing my enzo, that has the characteristics of soap when it comes to cornering...

    Friday, 18 March 2011

    Race 3 Results

    The race was pretty good, I quite liked it.

    When the race started my (Baloo) car was a bit slower than others even though I was pushing full throttle. And for some reason the slip stream didn't work for me, so I followed the leaders and waited for their mistake when I can overtake them at the corners.

    Wet track was fun with the WRX and the race was close thanks to the high boost and low penalty.

    After the race when I reviewed the replay realised that my pedal was sending up to 90% of the full throttle when I push it to the metal. It eventually went up to 100% but for only an instant. So it seems I had a faulty pedal. I opened it and the connector was a bit loose inside. That was one of the reasons why I was always last apart from my crap driving.

    So I decided to take of 10% of everyones lap time in the past 3 races and it turned out that I'm at the second place at MY(!) league.

    No, I was joking, no change in the result :-). There are plenty more races for me to catch up with the repaired pedal, so be aware, I'm coming...

    Race 3 Result are here:
    Paul 1st then 2nd - 8pts
    Andrew 2nd and 1st - 8pts
    Baloo 4th and 3rd - 4 points
    Ben 3rd only played first race - 3pts
    Pete 5th and 4th - 2pts

    Overall results:
    Andrew 15pts
    Baloo 7pts
    Ben 9pts
    David 0pts
    George 7pts
    Henry 0pts
    Pete 2pts
    Sharim 0pts
    Will 13pts
    Paul 22pts

    Wednesday, 16 March 2011

    Race 3 - 17/03/2011 Thursday

    Date: 17/03/2011 Thursday
    Time: 9pm
    Race starts: 9:15pm
    Lounge: FCT GT5 Andrew
    Track:Suzuka (Wet)
    Laps: 5
    Car: Nissan 370Z
    Tyres:Open